Robert Kirkman – Seven Inches of Your Time https://seveninchesofyourtime.com Mon, 01 Jan 2018 01:49:45 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.11 Nobody Survives “The Walking Dead Escape,” And That’s A Good Thing https://seveninchesofyourtime.com/nobody-survives-the-walking-dead-escape-and-thats-a-good-thing/ https://seveninchesofyourtime.com/nobody-survives-the-walking-dead-escape-and-thats-a-good-thing/#comments Wed, 30 Jul 2014 04:43:48 +0000 http://seveninchesofyourtime.com/?p=3696 Get hard]]> ComicConWalkingDead_011

For the third year in a row, San Diego’s Petco Park has succumbed to the zombie apocalypse with Skybound’s The Walking Dead Escape, an interactive obstacle course in which fans of Robert Kirkman’s creation or running, can be a survivor, zombie or spectator for the carnage to come.

I’ll admit, I was nervous for the experience. At Halloween Horror Nights last year, I was on complete edge during The Walking Dead maze, and accidentally punched a zombie who startled me. I didn’t want to get kicked out of the stadium, or pee my pants. I didn’t know how intense it was going to be, I didn’t know if I needed to stretch first, or how serious people were going to take it. Those questions were answered pretty quickly. This is Comic-Con; there is no room to @#$! around, as you’ll be running practically nonstop from start to finish.

Going into a “zombie run experience” with no sleep on the second to last day of Comic-Con is a Herculean task, and I quickly proved I wasn’t up to Rick Grimes’ example. While I wasn’t fresh meat, I was drenched in sweat a half hour later, and had most definitely been infected several times over (and have since brought it to Los Angeles; whoops). In fact, I doubt anyone survived the adventure/nightmare, thanks to the nigh impossible ascension of hurdles, thanks to the exponential rise in zombies as you stumble through the corridors, stairs, and stadium seats.

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But that’s the point: no one wins in The Walking Dead, so no one should win in The Walking Dead Escape. We’re all screwed, and Skybound did an admirable job sticking with that theme, while jamming the experience with several game actors, shepherding us from location to location, promising us a safety that doesn’t exist. By the end, you’re laughing with them, as they complain about the military or the government, and how ineffective they’ve been at containing the virus. There is no containing the virus, or your fun during this obstacle course.

I filmed my travails, which you can view below (NSFW language; I get swear-y when zombies are coming at me). I give “shaky cam’s” a bad name with this iPhone filming, but that was the point. I wanted this to be filmed as if by a terrified/hopeful survivor. When a zombie outbreak occurs, you’re probably not going to have a GoPro strapped to your chest or dome. Of course, you probably wouldn’t bother with filming, since it definitely hindered my juking and evasive skills. I’m still angry that I didn’t slide across the beat up cars to escape the grasp of the Walkers.

I’m more angry at Deadpool, or the man who dressed up as Deadpool, who seemed to think a Press pass (like my own) and a Deadpool costume gave him license to be a loud-mouthed asshole (he was in character). Of course, in a zombie apocalypse, it’s every man for himself, so I can’t say I blame him for using me as a zombie shield, leading to the first time I was clawed by a biter more than halfway through the excursion. Of course, he’s clearly a blight on humanity. You have to stick together to survive….and that didn’t happen over the course of the half hour spent in the tunnels of Petco Park.

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You learn a lot about your fellow man and woman. Some would-be survivors use other people as bait, some attempted to work together and communicate (which normally was a lot of yelling/bossing around), while most people just worried about their own neck (without malicious intent to others). Some solo superstars attempted to run the course like a race, even though that’s not the point and merely subtracts from the time you get in the experience. And what an experience it is to get a taste of what life would be like with Walkers everywhere you turn. The zombies, despite training, had a vastly different skillset; some had bursts of explosive athleticism that came out of nowhere to tag you, while others stuck to the manuscript.

I loved all the different situations and arrays of zombies we were greeted with, though I think another possible terrifying ending could just be walking into a herd, or into an dead end, with zombies coming in from all sides. Game over. Once you get scratched/bitten/tagged, I almost felt like I should be turning on my group, or exterminated before I could; perhaps another wrinkle for future installments. I wonder how much of the track changes from year to year, but there are several avenues that Skybound and company can take with this event if they so choose. They could add a laser tag-like element to help eliminate zombies (though the point is to survive, not to kill, which is something I respect).

I learned that I probably wouldn’t be long for this world when it goes to $#*!, and we even got a water break. I had a blast running among the Walkers at The Walking Dead Escape. If you happen to be located in Miami, Tampa, Jacksonville and New Orleans, the disease will be coming to your city, and you should be first in line. For more information on the course, check out its website. Buy tickets here.

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“The Walking Dead Escape” Returns To Comic-Con https://seveninchesofyourtime.com/the-walking-dead-escape-returns-to-comic-con/ https://seveninchesofyourtime.com/the-walking-dead-escape-returns-to-comic-con/#respond Mon, 14 Jul 2014 18:29:46 +0000 http://seveninchesofyourtime.com/?p=3443 Get hard]]> twdescape

At this point, everyone is familiar with THE WALKING DEAD, which is pretty incredible, since it all started from an Image comic book by Robert Kirkman, and unless you were a George A. Romero (or Simon Pegg/Edgar Wright) buff, a zombie was just what you felt like on Monday morning. Now, it and zombies are everywhere, with toys, books, video games, apparel and obviously AMC’s incredibly well done TV show.

Aside from all the original content surrounding the universe, THE WALKING DEAD ESCAPE is probably the most exciting and tantalizing thing for fans. The intricate zombie obstacle course kicked off in 2012, and like everything else associated with Robert Kirkman’s seminal comic book about what happens after a zombie apocalypse, it was a rousing success and became wildly popular. To sate demand and to reach as many people as possible, this year Skybound launched a Tour, spreading the virus through Baton Rouge, Houston, Atlanta, Minneapolis and Hartford, with Miami (10/25), Tampa (TBA), Jacksonville (TBA) and New Orleans (TBA) still to come.

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But on July 25th and 26th, the zombie virus returns home, coming back to San Diego for its third straight year, as a part of the San Diego Comic-Con, a nerdvana rapidly approaching critical mass.

Social media offers us the ability to be closer to the actors, writers and creative process of the show, but THE WALKING DEAD ESCAPE is why it’s so great to be a fan these days. It gives us the chance to actually interact with the world in which we love, and ESCAPE’s success and expansion only promises more like events in the future.

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We’re granted heretofore unparalleled access to the world in which we love, and ESCAPE offers us zombie freaks to get in on the action. You can either sign up as a survivor, for $60 (with Military service and group discounts), or be transformed into a Walker, for $80 (same discounts apply). Alternatively, if you prefer to watch carnage and relish in other people’s terror, rather than feed your own, you can participate as a Spectator, for just $20. We live in a universe where Moms and Dads can bring their kids/teenagers to a giant baseball stadium ravaged by a zombie apocalypse for their birthday, snapping shoots gleefully from above. I like this universe.

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People can and will debate THE WALKING DEAD’s quality to death (pun unintended), but no one doubts the excellence of Greg Nicotero and his team’s make up and SFX design for the zombies, and ESCAPE lets people become one of his living dead (and get zombie training), or allow us to run for our lives from them. How freaking cool is that? Until this year I could only imagine, but come next Saturday night, I’m going to summon my inner Daryl Dixon, and attempt to survive a herd, and witness first hand Skybound’s immersive zombie experience.

Tickets are still available, but selling fast, if you find yourself in the southern California area next weekend. There’s also still time to volunteer, granting you behind the scenes access, and perhaps untold secrets into the art of zombie making and survival. Perhaps some of Greg Nicotero’s genius will rub off on you. Or that might just be blood.

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Buy tickets now! For more information, consult THE WALKING DEAD ESCAPE website.

Photos credit: Getty/WireImage

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